/* ScreaMy sa uči pawn */ #include #include #include #include #include #define PLUGIN "ScreaMy sa uči pawn-VIP Weapon Menu" #define VERSION "1.0" #define AUTHOR "ScreaMy" #define VIP ADMIN_LEVEL_H public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_clcmd( "say /menu", "menu" ) RegisterHam( Ham_Spawn, "player", "FwdPlayerSpawn", 1 ); } public menu(id) { if(get_user_flags(id) & VIP) { new menu = menu_create( "\rVIP Menu!", "menu_handler" ); menu_additem( menu, "\rM4A1 \d+ \rDeagle!", "1", VIP); menu_additem( menu, "\rAK47 \d+ \rDeagle!", "1", VIP); menu_additem( menu, "\rAWP \d+ \rDeagle!", "1", VIP); menu_additem( menu, "\rFamas \d+ \rDeagle!", "1", VIP); menu_additem( menu, "\rScout \d+ \rDeagle!", "1", VIP); menu_additem( menu, "\rDeagle!", "1", VIP); menu_setprop( menu, MPROP_EXIT, MEXIT_ALL ); menu_display( id, menu, 0 ); } else { client_print(0, print_chat, "You are not VIP") } } public menu_handler( id, menu, item) { switch(item) { case 0: { client_print(id, print_chat, "You choosen \rM4A1 \d+ \rDeagle!") give_item(id, "weapon_m4a1") give_item(id, "weapon_deagle") give_item(id, "ammo_556nato") give_item(id, "ammo_556nato") give_item(id, "ammo_556nato") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") } case 1: { client_print(id, print_chat, "You choosen \rAK47 \d+ \rDeagle!") give_item(id, "weapon_ak47") give_item(id, "weapon_deagle") give_item(id, "ammo_762nato") give_item(id, "ammo_762nato") give_item(id, "ammo_762nato") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") } case 2: { client_print(id, print_chat, "You choosen \rAWP \d+ \rDeagle!") give_item(id, "weapon_awp") give_item(id, "weapon_deagle") give_item(id, "ammo_338magnum") give_item(id, "ammo_338magnum") give_item(id, "ammo_338magnum") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") } case 3: { client_print(id, print_chat, "You choosen \rFamas \d+ \rDeagle!") give_item(id, "weapon_famas") give_item(id, "weapon_deagle") give_item(id, "ammo_556nato") give_item(id, "ammo_556nato") give_item(id, "ammo_556nato") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") } case 4: { client_print(id, print_chat, "You choosen \rScout \d+ \rDeagle!") give_item(id, "weapon_scout") give_item(id, "weapon_deagle") give_item(id, "ammo_762nato") give_item(id, "ammo_762nato") give_item(id, "ammo_762nato") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") } case 5: { client_print(id, print_chat, "You choosen \rDeagle!") give_item(id, "weapon_deagle") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") give_item(id, "ammo_50ae") } } menu_destroy( menu ); return PLUGIN_HANDLED; } public FwdPlayerSpawn(id) { client_cmd(id,"menu") }